Have you ever wanted to create 3D animations on the web, here is the book for you.
For those not familiar with 3D a Scene, this is where all the objects you setup will be rendered to and a Camera Object will be used to represent where the viewer is in 3D space. The book goes over many 3D rendering concepts such as lighting,materials,and particle effects. Anyone familiar with these concepts from game development in 3D such as Unreal or Unity should have no trouble picking the concepts outlined in this book.
This eBook is a excellent reference on the Three.js library for anyone wanting to move from flash to html animation or work on browser enabled games.
You can check out this book here: